~conversation.end
~conversation.22.detach
~conversation.22.inactive
~npc.removeall
~player.move.map.149
~player.move.x.163
~player.move.y.820
~player.move.facing.3
~player.sprite.281
~npc.kim.move.map.158
~npc.kim.move.x.1158
~npc.kim.move.y.1024
~npc.kim.move.facing.6
~door.37.locked
~door.37.reply.I need a drink and it's happy hour
~door.38.locked
~door.38.reply.I need a drink and it's happy hour
~door.40.locked
~door.40.reply.It's a bit early to think about dinner
~door.44.locked
~door.44.reply.I need a drink and it's happy hour
~door.42.unlock
~door.51.lock
~door.51.reply.I'd like a drink first
~door.54.lock
~door.54.reply.I believe that leads to a storage room
~conversation.23.active
~conversation.23.attach.kim
~conversation.23.panel.1
~trigger.bar1music.active